Friday, January 13, 2012

Sony's Personal 3D Viewer {HMZT1}

" Get admission for one to a private movie theater playing all your favorite movies and games in insanely immersive 2D or 3D on dual HD OLED displays, plus built-in virtual 5.1-channel surround " -Sony

Immersive 2D and 3D experience

Strap on this wearable HDTV and feel like you’re in your personal movie theater. The extraordinarily immersive 2D and 3D1 is unlike anything you’ve ever experienced.

Virtual 5.1 Headphones built in

The built-in virtual 5.1 surround sound headphones deepen the experience by simulating a movie theater’s surround sound.

A 150-inch screen in your face

Strapping on the Head Mount Display is the equivalent of having your very own 150 inch movie screen only twelve feet away, in either 2D or 3D.

Adjustable for comfort

The Head Mount Display is adjustable for head size and comfort, Surprisingly lightweight it provides the wearability you need to fully enjoy your favorite movies or games.

HDMI® Pass-through

Keep the unit connected all the time. When the HMZ-T1is turned on, the image is switched from your TV to the unit. Turn off the HMZ-T1, and the image is sent back to the TV.

Power

AC

  • Power Voltage : 120V(60Hz)

General

Other

  • Child Lock : Yes

Inputs and Outputs

Video Inputs and Outputs

  • HDMI Input(s) and Output(s) : 1 input(HDMI 1.4a)/1 through-output(HDMI 1.4a)
  • HMD Output(s)

    3D

    • 3D Ready : Yes

    Design

    • Color : White

    Headphones

    • Driver Unit : Open air dinamic
    • Frequency Response : 12-24,000Hz
    • Impedance : 24?
    • Maximum Input : 1,000mW (IEC)
    • Sensitivity : 106dB/mW

    Video Features

    • Picture Mode : Standard; Cinema; Dinamic; Custom
    • Picture Settings : Clear Black; Picture; Brightness; Color tempreture; Sharpness
    • Picture control for dark adaptation : Yes
    • Pure Image Realizer : Frame noise reduction; Block noise reduction; Mosquito noise reduction
    • SBM for Video : Yes
     : 1 output

Audio Features

  • Linear PCM : 2/ 5.1
  • Preset Audio Mode : Standard; Cinema; Game; Pure AV; Off (2ch)
  • Virtual Surround : Yes (5.1)

Display

  • Aspect Ratio : 16:09
  • Display Device : OLED Panel x 2
  • Display Resolution : 1280x720
  • Field of View : 45 degree
  • Gradation : RGB 24bit
  • Virtual Image Size : 750 inches at 65 feet distance (effectively 150" at 12 feet)

Measurements (Approx.)

  • Cable Length : 3.5m (Between Head Mounted Unit and Processor Unit)
  • Dimension (W x H x D) : Approx.210mm x 196mm x 110mm (Head Mounted Unit)*without bands/ 180mm x 36mm x 168mm (Processor Unit)

Viewing Settings

  • Lens Span Adjustment : 5 steps

Convenience Features

  • Auto Power Off : Yes (6 hours)
  • Prolonged Viewing Warning : Yes (3 hours)
  • Video Pass-through Function : Yes (when Glasses are off)
  • Wearing Sensor : Yes

HDMI CEC

  • CEC Control : Play, Pause, Next, Previous, Fast-forward, Fast-rewind

System Configurations

  • Head Mounted Unit : Yes
  • Processor Unit : Yes

Weights (Approx.)

  • Unit : Approx 14.8oz (420g)- Headmounted Unit (cable not included) / 1 Lb 5oz (600g)- Processor Unit

In the Box

  • Warranty Guide
  • Forehead Supporter
  • Quick Start Guide
  • AC Cable
  • Nose Supporter



                                                                                         
  • Instruction Manual
  • HDMI Cable
  • Sheild for Outside Light



"Enjoy private screenings in jaw-dropping 2D or 3D HD and ear-pleasing 5.1-channel surround sound that simulates the feeling of being in your very own movie theater. Feel like you're sitting 12 feet away from a 150" screen and make getting into your game or watching your favorite movie an all-new adventure. Get not one, but two HD OLED displays which are known for outstanding brightness, contrast, color and clarity. Adjust forehead and headband straps for a fully customized fit designed for heads large and small. Keep the unit connected to your TV at all times — with HDMI® pass-through you don't have to unplug it when not in use. As long as it's connected, simply turn on your Personal 3D Viewer and whatever is on your TV will be instantly switched to the unit. As soon as it's powered down, the images will instantly pop back up on your TV."
-Sony
Ok now me personnely I have been waiting for this type of technology for a very long time, its an insane step up from the VirtualboyTM  and not only this product in particular but its a lot better in comparison to other personal viewers also. (Google> Personal Viewer Glasses/Goggles besides Sony's HMZT1 THEY ALL FUCKING SUCK!) I actually had the opportunity to go into a Sony store in New Jersey and sit down with this thing for about a hour and a half. (My little sister is a manager there)  Why only a hour and a half you ask well because I went two hours before opening. If it was up to me I would have played with that thing all day or even had bought it.(Not available for sale yet) Ok now listen, The HMZT1  is not perfect yes this is true, but the only flaw note worthy is the fact that it takes a bit of time to get comfortable with this thing on your head. When it is finally on and you are relaxed, after about  hour and
a half you began to feel pressure on the front of your forehead. Any other problem with this device can be solved simply by using it in a dark room,(There's a bit of glare on the small led screens inside the HMZT1 along with light seeping in from the bottom of the device) I have already pre-ordered mine because as far as the issue with pressure on your forehead goes this problem can easily be solved by any person with a bit of common sense and some sort of creativity, for example I feel like this guy right here has the right idea



YOU!!
Ok allot of people I talk to Via email, social media, people in my daily life and so on and so fourth tell me they feel like the HMD-HMZT1 is umm. Like they say that uhh ummmmmm well I think this video pretty much sums up not only how people I talk to feel but probably how you feel to check it out and let me know if i'm right
PEACE AND GOD BLESS (LET ME KNOW WHAT YOU THINK IN THE COMMENT SECTION)


ADDITIONAL DETAILS





Develper: Sony
Compatible: Microsoft Windows PC, PlayStation 3 Xbox 360, All Hmdi compatible devices
Is Ther A Special Edition: N/A at this time
Can I Pre-Order: Yes At Sony.com
Price: 799.99 USD$
Release Date: January 17, 2012
Worth it: HELL MOFO YESSSS!!!!




SPECIAL THANKS TO

Wednesday, January 11, 2012

The Ten Most Exciting 2012 Releases (And The Five Least Exciting)

Dear Reader,

If 2012 really is the year the world ends, we’re goin’ out with a bang from a gaming standpoint. As we join hands and prepare to embrace the apocalypse, let’s take a look at the ten most promising games set to release this year, as well as the five least promising…relatively speaking. I don’t mean the five absolute worst games that are coming in 2012, just the noteworthy ones that are not shaping up well.

'OK Lets began






If in 1995, you were lucky enough to own a PS1, then you undoubtedly played Twisted Metal. This is probably one of the longest running Racing Action franchises on Sony's gaming hardware. Multiplayer will undoubtedly be a highlight of the series as 16 players will battle a variety of classic and new game modes.



Mass Effect 3 (Bioware, Xbox 360/PS3/Windows, March 2012) 

Everyone on the planet except Mecha knows that “Mass Effect 2″ was one of the best games of the past few years. Rich story, deep combat, gorgeous graphics. ME3 is looking to deliver the knockout punch with smartly implemented multiplayer and some reworked combat. The most exciting thing about this threequel, however, will be the ability to finish the journey of a character I created five years ago.



Bioshock: Infinite (Irrational, Xbox 360/PS3/Windows, June 2012)
I’m gonna come out and say it: “Bioshock 2″ sucked. Everything felt half-hearted, from the worthless multiplayer to the redundant, uninspired campaign. But one glance at “Bioshock: Infinite,” and you can already feel the magic coming back, no doubt due to the involvement of Ken Levine and Irrational. A new location, new gameplay mechanics, and a harrowing story should add up to a worthy successor to the “Bioshock” throne.



Borderlands 2 (Gearbox, Xbox 360/PS3/Windows, July 2012)
The original “Borderlands” was slightly flawed, but its core mechanics mined such a rich vein of fun that it didn’t matter. A sequel that was even marginally more polished might become a flat-out classic, so it’s easy to get excited for Gearbox’s next go-round in Pandora. Nothing Gearbox has released suggests any revolutionary changes, but improved vehicles, extensive weapons customization, and sharper A.I. are all steps in the right direction.



Metro: Last Light (4A Games, Xbox 360/PS3/Wii U/Windows, TBA)

“Metro: 2033″ was a gem of a game; a literary adaptation with atmosphere, smarts and style to spare. And although it wasn’t a huge seller, THQ bravely backed a sequel anyway, sensing untapped potential in the franchise. They may be onto something. “2033″ had some issues with slippery aiming and A.I, but if 4A can address those and keep what worked the first time, they could have a real winner on their hands.



Halo 4 (343 Industries, Xbox 360, TBA)
With Bungie stepping away to work on a new cross-platform IP, the world waits with baited breath to see if 343 can pick up the slack. Few details are known right now, but the trailer left many indifferent and some pessimistic. Is Master Chief about to have his first true crash landing, or will Microsoft be able to deliver on the astronomical expectations that come with their flagship brand?



Diablo III (Blizzard, PC/Mac, TBD)
Like you even need to be told about this one. Aside from being the newest member of one of the great gaming dynasties, “Diablo III” sports a revolutionary in-game commerce system that could change how games make profit forever. Of course, not everyone is happy with what they’re seeing: some complain that screenshots and video footage look too bright, others that it seems too familiar. Time will tell if Blizzard overcomes the skeptics.



Hitman: Absolution (IO Interactive, Xbox 360/PS3/Windows, TBA)
The “Hitman” franchise got off to a bumpy start, but it remains one of the premiere stealth titles thanks to its iconic protagonist and often thrilling gameplay. “Absolution” is running on the brand new Glacier 2 engine (which looked gorgeous at E3), and features new gameplay mechanics such as environmental weapons; there’s even been rumors of multiplayer. On the other hand, the “Hitman” franchise went backwards a little with “Contracts” before “Blood Money” got back on target, so you never know. Whatever happens, this is one that stealth fans will have their eyes on.



The Last of Us (Naughty Dog, PS3, TBA)
A new IP from Naughty Dog gets on this list pretty much automatically, but it helps that “The Last of Us” is an apocalyptic survival/action adventure aiming to raise the bar on storytelling in games. From anyone else, all this talk of a deeper emotional experience would fall on deaf ears, but have you seen the “Uncharted” games? Naughty Dog produces sharply written, wonderfully acted cut-scenes with interesting characters. And if they’re challenging themselves to set the new gold standard for game storytelling, I’m excited to see what they pull off



Prey 2 (Human Head Studios, Xbox 360/PS3/Windows, Summer TBA)
Don’t let “Prey 2″ slip off your radar. “Prey” as a franchise has a history of being delayed, forgotten and undervalued, but the original was truly unique and one of my favorite Xbox 360 games. At E3 2011, Human Head blew me away with their demo, showcasing a breathtaking “Blade Runner” inspired world, amazing combat, exhilaratingly fast player movement, and an open-world feel. It just looked good, Dear Reader, I can’t put it any other way. Consider this one near the top of my list.



The Five LEAST Interesting 2012 Releases
The Darkness II (Digital Extremes, Xbox 360/PS3/Windows, February 2012)
The original “Darkness” had great personality and voice acting, but the gameplay never clicked and the campaign got boring real quick. From the demo I saw at E3 2011, there’s no reason to think “The Darkness II” will be any different. Some minor tweaks, but basically the same gameplay. If you were into the original, maybe you’ll be up for another go around, but color me apathetic.



Fable: The Journey (Lionhead, Xbox 360 Kinect, TBA)
Thank God they got around to making that on-rails shooter “Fable” title that everyone has been crying out for. Now we just need “Metal Gear Kart Racing” and “Forza Fishing Simulator” to complete our collection of games that have no reason to exist.



DMC: Devil May Cry (Ninja Theory, Xbox 360/PS3, TBA)
Maybe I’m just being petty. I love Ninja Theory’s work, the gameplay footage looks interesting, and “Devil May Cry” is one of my favorite 3rd person action franchises. But I really do hate the Dante redesign so *#$ing much that those things don’t matter. It looks like Hilary Swank circa “Boys Don’t Cry.” And when Dante doesn’t look right, it’s hard to get excited.



Ninja Gaiden 3 (Team Ninja, Xbox 360/PS3/Wii U, March 2012)
This franchise has lost its way. The E3 demo was ugly and unenjoyable, the decision to remove hacking off limbs is ludicrous, and the revamped Ultimate Technique feels like a cheap, game-breaking crutch. NG3 looks and plays like a watered down retread. You can just feel a Tomonobu Itagaki-shaped hole in this damned thing.





Far Cry 3 (Ubisoft Montreal/Massive/Reflections/Shanghai, Xbox 360, PS3, Windows, TBA)
“Far Cry 2″ wasn’t the worst game ever made, but between its massive glitches, endlessly respawning baddies, and no apparent connection to the first title, I don’t think it made too many “Best of 08″ lists. Many “Far Cry” fans posited that these faults were due to a new studio taking over the franchise from Crytek, and that same studio is back for FC3. If you do buy it, at least wait until they’ve patched it a few times.Peace and god bless





Special Thanks To